21
Sep
08

Late Night Posting & the Problem with PC Gaming

Seeing as the people downstairs appear to have the mental capacity of five year olds and continue to play obscenly load (and unmistakably bad) music at 3am, I may as well update things here.

First thing to point out is that regular readers of the blog will have had a podcast thrust onto them yesterday, apologies to all those who didn’t know what it was.  Explanation time.  Cali-Otaku is the anime/manga society for Glasgow Caledonian and this is our new podcast.  However, just because we’re an anime society doesn’t mean that that’s all there is on there… hell no!  We’ll also verge on to the realms of video games (now there’s a suprise) and various other off topic shinanigans.  Thanks to everyone who’s listened to the podcast so far and I know we’re having a few teething problems but these should be fixed when we come back to it after a couple of weeks.  I’m still getting used to using Audacity to edit and it’s pretty time consuming to learn and produce something coherent at the same time.  Also we’ll be increasing the number of mics fourfold which should solve the delays of passing the one mic around and thankfully we should be able to record in a quiet room as opposed to the deafning levels of noise that was going on in the freshers faire.

One area that I wanted to discuss on this weeks podcast, that I didn’t really get a chance to go into, was the Spore DRM issue.  Those not into games wont know the horrors of DRM (digital rights management yet) but there are examples of it already in meansream products such as Blu-ray disks.  Anyways the issue concerning spore is that EA made some pretty bad decisions concerning how to handle copyright protection with Spore and chose to give the user 3 strikes:  This means that the game can only be installed on any machine a total of 3 times before a new code has to be requested directly from EA themselves.

Now while I’m not a fan of the approach EA have taken, it’s the action of the PC gaming ‘elite’ that has me baffled here.  PC gaming has been plagued with piracy and as a result many of the highly respected developers are turning their attention to consoles as a ways to make money and leave the PC platform as a second thought.  Never ones to take things like these lying down whine constantly on forum boards and project venomous bile at any execs that dare step away from their beloved platform.

Yet, when a game that comes along that has been built from the ground up for PC the community turns a blind eye and heads the the Isohunts and the piratebays to illegally download the game.  Crysis was the first game not so long ago to suffer this effect and Crytek, the developer behind the game, lost millions in revenure and has since re-evaluated it’s postion on PC exclusive development.  Spore too now has this problem and even since before it’s launch has seen obscene amounts of piracy.

PC gaming is in crisis at the moment and it doesn’t help when the users themselves who claim to be supporting the system illegally download these games, that could salvage the platform, then hide behind thinly veiled excuses. Such as “requirements being too high” or “a draconian DRM system”.  If you plan to be rebellious about it just don’t buy the stuff on offer, don’t download it because it makes it’ll make you sound like such a fucking hypocrite when the ‘PC gaming is dead topic’ shows up again.

If PC gaming is dying, then it’s you people that are killing it

Mark

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4 Responses to “Late Night Posting & the Problem with PC Gaming”


  1. September 22, 2008 at 1:48 am

    Oh as for drm debate if i bought the game I should own it. I am sure I will be up grading my computer ten years from now. That means I may go throught 3 or more harddrives. I should be ale to play a game I bought 10 years from now.

    So why don’t they put drm on console? I want to see how meny people would like that?

  2. 3 Godslayer UK
    September 22, 2008 at 6:27 am

    Believe it or not there is actually some form of DRM on consoles but it’s not on the full retail games at the moment it is the XBL, PSN and WiiVC stuff that is account specific.

    Blackdreamhunk, while I agree that we should be able to play games for as many years as we want that doesn’t give people the justification, as much as they think it might, to pirate these games.

    As I’ve said previously, if you want to make a statement dont buy it. Piracy only prooves to the developer that they shouldn’t bother with the platforms userbase.

  3. 4 Moniboniz
    February 20, 2009 at 8:47 pm

    Hello… 😉


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Welcome

I'm Mark Gibson & this is another one of my blogs where you're likely to find musings of daily life, gaming & just plain rambling.

Currently Playing:
Modern Warefare 2
Borderlands
Forza 3


Currently Watching:
South Park


Currently Listening to:
Cage - Depart From Me
Flobots - Fight With Tools


Currently Reading:
The Wheel of Time (again)


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